Lethal Enforcers II Gun Fighters
Lethal Enforcers II: Gun Fighters (リーサルエンフォーサーズ２) (Lethal Enforcers II: The Western in Japan) is a 1994 arcade and prequel to the original Lethal Enforcers. In contrast with the first game's modern law enforcement theme, Lethal Enforcers II takes place in the American Old West.
Identifier sg_Lethal_Enforcers_II_Gun_Fighters_1994_Konami_USMediatype softwareScanner Internet Archive Python library 0.5.2Publicdate 2014-05-06 03:14:38Addeddate 2014-05-06 03:14:38Emulator_ext binEmulator genesisCreator KonamiDate 1994Year 1994Language English
Ports of the game were released for the Sega Mega Drive/Genesis and the Mega-CD. The game was bundled along with the first Lethal Enforcers game as part the PlayStation compilation Lethal Enforcers I & II.
Years later, Konami released Lethal Enforcers 3, the third game to sport the Lethal Enforcers name.
The object in the game is to shoot outlaws in order to eradicate crime from a stereotypical Old West town. At the beginning of the game, three to five life units are available. In the arcade version, more can be purchased by inserting additional coins. Life units are also awarded based on how many points the player scores while playing the game. Every time the player is shot or an innocent townsperson or lawmen is shot, one life unit will be lost. The game ends when all life units are gone, but continue play is available.
Lethal Enforcers 2 has five stages: "The Bank Robbery," "The Stage-Holdup," "Saloon Showdown," "The Train Robbery," and "The Hide-Out." During each stage, the player must shoot the armed outlaws without harming any innocent townsfolk or fellow lawmen. If the player does hit a townsfolk, the game will issue and admonishment like "Don't shoot innocent folks!". One shot is usually enough to kill most enemies. At the end of each stage, a boss must be killed in order to complete the stage. Just like the original game, a dip switch setting in the arcade version allows operators to let players progress through the stages in a linear fashion ("arcade mode") or select individual stages ("street mode"), including the between level target practice stages.
The game was ported to the Mega Drive/Sega Genesis and Mega-CD. It was also planned to be ported to the Super NES, but it eventually got canceled. Also, The Mega Drive/Sega Genesis port of the game, did not get released in Japan, unlike the original game.